NVidia has announced a preliminary list of their presentations and papers at SIGGRAPH2009, and it’s an impressive collection of 13 papers and 6 special sessions.
Articles Written by Randall Hand
Randall Hand is a computer graphics programmer and news junky that's been working in the field for the last 15 years. He's responsible for visualizations generated on some of the most powerful supercomputers in the world, ytnef, mullion support in ParaView, and VizWorld.com.
Adrien Toupet creates a fabulous fantasy steampunk world in “La Main des Maitres” using Houdini.
More rumors about NVidia’s GT300 chipset are coming out, backing up previous claims of 512 cores and 3-teraflop Tesla’s.
Graphics Science Randall Hand 17 years ago Comments Off on A look into the upcoming SIGGRAPH 2009 896
A look into the upcoming SIGGRAPH 2009
SIGGRAPH2009 is expanding into several new areas this year including Audio, Realtime rendering, and Gaming. Ronen Barzel sits down to tell us what we can expect.
Graphics Randall Hand 17 years ago Comments Off on Behind Collider’s Liquid Chocolate Commercial 1.1 K
Behind Collider’s Liquid Chocolate Commercial
Collider talks about the process behind the liquid chocolate effects of their work for Nestle, done with RealFlow, Maya, and Shake.
Graphics Randall Hand 17 years ago Comments Off on Frantic Films VFX Battles John Woo’s ‘Red Cliff’ 1.1 K
Frantic Films VFX Battles John Woo’s ‘Red Cliff’
Frantic Films used an interesting particle system design to create the massive naval fleet of 2500 boats for John Woo’s Red Cliff movie.
Paste Magazine looks at some of the shorts Pixar created in the decade prior to their smash hit Toy Story.
New information coming from Google indicates that they’ve begun to focus heavily on integrating Native Client support into Chromium, using it as the deployment method for O3D Support.
Graphics Hardware Randall Hand 17 years ago Comments Off on Win $500 for drawing on your iPhone 1.3 K
Win $500 for drawing on your iPhone
A $500 cash prize is yours for using a Pogo Stylus to draw the most impressive picture on your iPhone, no fingers need apply!
The Autodesk Assistance Program offers free training resources and software to all, hoping to get recently unemployed graphics artists and modelers back into the industry.
A new project available on Google Code uses NVidia’s CUDA SDK to simulate electromagnetic effects and then render them via OpenGL.
A new version of MachStudio pro integrates with Autodesk’s 3Ds Max and Maya, and adds 107 new material presets.