nvidia-computex-babeSome news has come out about NVidia‘s scheduled presentations at SIGGRAPH2009, and it’s an impressive colleciton of 13 presentations, with 6 special sessions.  The 6 special sessions include:

  • Advances in GPU Based Image Processing and Computer Vision
  • 3D Vision Technology – Design, Develop, Play in 3D Stereo
  • Immersive Environments with NVIDIA APEX
  • Alternative Rendering Pipelines on NVIDIA CUDA
  • Efficient Ray Tracing on NVIDIA GPUs
  • Accelerated Realism with the NVIdia Scene Graph

And their equally impressive collection of accepted papers:

  • Evan Hart, Panel on 3D Graphics
  • Dilip Sequeira, “A Discussion of Issues Concerning Simulated Physics in Games”
  • Jonathan Cohen, Simon Green, and Sarah Tariq, “Real-time Car Turbulence”, Computer Animation Festival (Real Time Rendering Section)
  • Louis Bavoil and Sarah Tariq, “Real-time Hair Simulation”, Computer Animation Festival (Real Time Rendering Section)
  • Dave Luebke, “Beyond Programmable Shading” tutorial (Long course)
  • Tianyun Ni and Ignacio Castano, “Efficient substitutes for subdivision surfaces” (1/2 day course) 
  • Louis Bavoil, Miguel Sainz, “Multi-Layer Dual-Resolution Screen-Space Ambient Occlusion” (Rendering section)

NVidia is careful to note, however, that the list is subject to change.  So keep checking back for updates!  No word if the Computex babes will be in attendance.

NVIDIA @ SIGGRAPH 2009.