I just got some news from Collider about the process behind the Liquid Chocolate commercial they made for Nestle. If you haven’t seen it yet, I highly recommend you check it out. The commercial was made about half with RealFlow fluids, with the remainder done with animated displacement maps in Autodesk Maya. The 3D team consisted of three people:
- Serge Kovalenko did all of the RealFlow fluid simulations
- Dylan Neill did the lighting and rendering
- Hugh Carrick-Allan did the animation and displacements
Jamie Watson was also involved in the compositing, done in Shake. The entire project took 2 months.