ISGTW has an article about the rise in popularity of various virtual world platforms like Second Life to replace current virtual classrooms that typically consist of little more than powerpoint slides and web forums.  The ‘virtual reality’ environments of Second Life and World of Warcraft offer significantly improved interactivity and realism, which greatly improve the student’s reactions.

“Extensive research shows that visual imagery can play a powerful role in accelerating learning. Evidence suggests that use of visual media can enhance problem-solving, motivation, understanding and the expression of ideas,” said Roger Murphy of the Visual Learning Lab at the University of Nottingham, UK.

Part of the “Immersive Education” initiative and the “Media Grid” standards group, they’re working to create a standard infrastructure to combine media delivery, storage, and networking into a unified environment for both educators and students.

via Feature – Teaching gets a Second Life.