NVidia has a new blog posting about the Mercury playback engine that Adobe first announced back in December.

Essentially, Adobe has redesigned their entire video rendering and playback engine to harness the NVIDIA CUDA parallel processing architecture of Quadro graphics processing units (GPUs). The result is a fluid, real-time editing experience for adding additional effects, multiple layers, or ultra high resolution content. No more wasting time waiting for things like Encoding and Exporting progress bars to slowly fill the box.

In addition to listing some of the impressive new features (no-wait interaction with 2k or 4k frames!), they have some example videos demonstrating the features.

via nTersect Blog – NVIDIA Quadro Driving Adobe’s New Mercury Playback Engine.