The LA Times sits down with Kevin Mack to talk about his most memorable VFX work, the opening sequence to 1999’s Fight Club.
Browsing Tag interview
2009 is the 25th anniversary of the original SIGGRAPH1984 presentation of Renderman, by Rob Cook.
David McCutchen, CTO of Immersive Media, sits down to talk about Spherical video technology and the dodeca2360.
Bruce Branit spent 2 years on the fantastic 10-minute short “World Builder”. He tells CGSociety how he did it.
Science Randall Hand 17 years ago Comments Off on Tim Sweeney talks about Graphical Realism in Games 909
Tim Sweeney talks about Graphical Realism in Games
Tim Sweeny estimates we are a factory of 1000 away from Graphical Realism, and it can be achieved in 10-15 years.
Hardware Randall Hand 17 years ago Comments Off on NVidia Chief Scientist Bill Dally discusses the future of GPUs 1 K
NVidia Chief Scientist Bill Dally discusses the future of GPUs
Drawing from his years of experience with HPC and parallel programming, Bill Dally makes the case for the GPU as a massive parallel processor.
Science Randall Hand 17 years ago Comments Off on From pictures to pixels: interactive visualization explained 802
From pictures to pixels: interactive visualization explained
Graphics Randall Hand 17 years ago Comments Off on Hyper Island interviews Double Negative’s Ziah Fogel 958