SuperMicro’s new SuperServer 6016T-GF offers 2TeraFlops of performance in a 1U Rackspace.
Articles Written by Randall Hand
Randall Hand is a computer graphics programmer and news junky that's been working in the field for the last 15 years. He's responsible for visualizations generated on some of the most powerful supercomputers in the world, ytnef, mullion support in ParaView, and VizWorld.com.
A C++ STL Library for CUDA use, providing a flexible high-level interface
This week we talk about the Asus GTX285 prototype, package delivery, the NVidia GPU conference, the sad fate of the Sun Visualization System, an interview with the CTO of ImmersiveMedia, and Pixar’s Up.
A collection of animations explaining various computer algorithms and physics concepts.
Universities are working to build a realistic human avatar simulation, and recently demonstrated it for the NSF.
GoZ is a new tool in ZBrush4 to allow one-click transfer of data between many modeling applications.
New update for Premiere adds support of REDCODE and Avid video, and the usual stability and quality improvements.
2009 is the 25th anniversary of the original SIGGRAPH1984 presentation of Renderman, by Rob Cook.
New documents in the SGI bankruptcy proceedings seem to show that SGI is still paying a pretty penny to its CEO’s
Science Randall Hand 17 years ago Comments Off on Visualization Library – C++ OpenGL middleware for 2D/3D graphics 1.5 K
Visualization Library – C++ OpenGL middleware for 2D/3D graphics
New version 3.2.440 Alpha of the VIsualization Library specializes in Volume Rendering support.
Researchers at LSU ran an interactive black-hole simulation and visualization on TACC’s Ranger to win the SCALE2009 challenge.