PLAYERUNKNOWN'S BATTLEGROUND in ALPHA 2 TEST

Are you interesting in contributing to a multi-player game that’s in Alpha test this weekend?

PLAYERUNKNOWN’S BATTLEGROUNDS is a 64-player last-man-standing shooter where players start with nothing and fight to locate weapons, vehicles, supplies, forge tenuous alliances, and strive to be the lone survivor on a massive 64 square kilometer island.

Development lead Brendan “PLAYERUNKNOWN” Greene is known as the creator of popular Battle Royale-style game modes for such games as H1Z1 and ARMA 2 and ARMA 3. His collaboration with Bluehole brings the developer of famed MMO Tera to an entirely new genre.

To learn more about PLAYERUNKNOWN’S BATTLEGROUNDS, please visit www.playbattlegrounds.com, Like’ it on Facebook, and follow its development on Twitter @PUBATTLEGROUNDS for all the latest updates and news from the team.

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The second Alpha test will run every weekend starting on November 12 [2016] and will finish on December 4, [2016] at the following times:

  • European servers: Saturday & Sunday 5:00 pm – 1:00 am CET
  • North American servers: Saturday & Sunday 4:00 pm – 12:00 am PST

To sign up for the Alpha, email one of the following people:

From the development blog, here is an overview of some of things added to this test release:

  • Added military base and 4 other new locations to the map (WIP)
  • Added African American/Asian male/female characters
  • Added 4 melee weapons, Molotov cocktail and crossbow
  • Added the Boost System
  • Added push-to-talk
  • Added Sedan & Speedboat
  • Added sound obstruction & positional audio (WIP)
  • Added character statistics and 2D game replays (WIP)

You will notice we have included a rewards system in this build. This system is a placeholder for the final one we intend to implement and we will have a blog post later this month explaining it in more detail. There are quite a few issues with the system in the game at the moment, but we need to test the reward points and associated systems, so we have included it in this build.

Spectator has been removed for all players, so when you die, you will have exit to the lobby to load into another game. We will be bringing the spectator system back once we have implemented the one we have planned.

For this round of testing we will be running SOLO games only. Please play fair as it will help us make a better game at the end of the day.

Since this is still a game in alpha, a lot of the systems are still very much a work in progress e.g. our animation system has not been updated with the new MoCap data we acquired in Prague last month.

Crash reports can now be sent directly to the engineering team, so just follow the instructions if your game crashes.

Please send any bugs, misplaced map objects and other issues you find, with a detailed description and screenshot if applicable to: [email protected]

Thank you so much for helping us test our game and we look forward to your feedback. Please head over to our forums to join the discussion: http://forums.playbattlegrounds.com

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