StarScene’s procedural terrain and texture generator ‘Fractscape’ has just hit version 1.5, with an impressive collection of features:
- A variety of controls for roughness, size, height, etc.
- Load in or draw heightmaps to control the basic shape of the terrain
- Adjustable auto-texturing based on height and slope
- Terrain resolution up to 4097×4097, texturemap resolution up to 2048×2048
- Virtually unlimited undo/redo of almost everything, so you can always go back to that cool landscape you just had
- Load/save even the largest terrains as small Fractscape files — everything is procedurally generated
- Export them as 8 or 16 bit heightmaps, or as .obj meshes (triangles or quads)
- Export texturemap as 4-channel .tiff splatmap, or as a solid-shaded .png
- Explore terrains from a first-person view for an up-close look
The software is built using Unity, and therefore the resulting terrains work great with it. The software is available free, but a $20 registration is required to unlock file export.