Monsters vs Aliens was DreamWorks Animation’s first full 3D film, and as such they spent alot of time researching ways to create 3D animation and trying out different tools. In a new case study on Autodesk’s website, they discuss their use of Maya and Lustre to create the movie.
Says McNally “We’ve developed tools in Autodesk Maya to measure distances in a scene and then translate those distances into pixel separation which is how the stereo effect is created in the theater. We use a multirig system where we’re able to treat the primary character in a shot individually giving it the full stereo effect for realistic volume and look but dialing back the stereo on other peripheral characters.” “
Good to know that Maya is being used for movies. Do you have any other examples where this was the case?