Articles Written by Randall Hand
Randall Hand is a computer graphics programmer and news junky that's been working in the field for the last 15 years. He's responsible for visualizations generated on some of the most powerful supercomputers in the world, ytnef, mullion support in ParaView, and VizWorld.com.
CGArena Animation Magazine June – July 09 Issue
The latest issue of the CGArena Animation Magazine is available, featuring some fantastic artwork and interviews.
Industrial Light & Magic (ILM) just bought a site-license for the popular Compositing system Nuke from The Foundry.
Another great animation from the students of Supinfocom Arles 2008.
A trio of new online webinars from NVidia will introduce optimization techniques and performance considerations for CUDA programming.
Another toolkit for CUDA processing from NVidia, focusing on image and video processing.
Rhythm and Hues talks Night at the Museum 2
A massive collection of Textures, models, and compositing work, the Octopus from Night at the Museum 2 was one of their most complicated rigs.
Google has posted a list of visualizations that work with Google Earth’s browser plugin to show various oceanographic datasets.
Apple has just satisfied one of the huge requests for Developers by adding support for OpenGL|ES 2.0 into the newest iPhone hardware, the iPhone 3G(s).
New Macbook Pro’s announced at WWDC boast NVidia 9400M’s and 9600M inside, for both battery savings and high-end performance.
MaxUnderground sits down to talk with the guys behind the Macchu Picchu post video, discussing the processes and environments that led to the video.