A new tutorial on CGCookie shows how to create a Teddy Bear from Burlap, using nothing but Procedural Textures and Materials in Blender.
Articles Written by Randall Hand
Randall Hand is a computer graphics programmer and news junky that's been working in the field for the last 15 years. He's responsible for visualizations generated on some of the most powerful supercomputers in the world, ytnef, mullion support in ParaView, and VizWorld.com.
Graphics Randall Hand 17 years ago Comments Off on Making of “Le Rabbit” by Jose Alves da Silva 1.1 K
Making of “Le Rabbit” by Jose Alves da Silva
Marc Hermitte sits down and compares the new Modo401 against Modo302 to find it slightly slower, but far more feature complete.
Transformers 2 is out in theaters now, and if you see it with the amazing special effects made by ILM then you’ld assume the entire movie was digital. Not so, as Micheal Bay is a fan of classic film.
A new chipset from LucidLogix aims to offer a more scalable alternative to multi-GPU systems by dividing a scene now into frames or strips, but into renderable objects.
Graphics Hardware Randall Hand 17 years ago Comments Off on 3D Camera adds depth to your iPhone photography 1.2 K
3D Camera adds depth to your iPhone photography
Graphics Randall Hand 17 years ago Comments Off on SIGGRAPH 2009’s GameJam Competition, and a Registration Reminder 723
SIGGRAPH 2009’s GameJam Competition, and a Registration Reminder
Science Randall Hand 17 years ago Comments Off on CuPP – A framework for easy CUDA integration 1.1 K