Articles Written by Randall Hand
Randall Hand is a computer graphics programmer and news junky that's been working in the field for the last 15 years. He's responsible for visualizations generated on some of the most powerful supercomputers in the world, ytnef, mullion support in ParaView, and VizWorld.com.
ShadowServer is creating regular graphs of botnet and DDoS activity worldwide, and offers a great place to view the recent DDoS against the US and South Korean government.
Microsoft has just released Silverlight3, and it includes new browser support, thousands of new API’s, and GPU accelerated video codecs and rendering functionality.
Ed Ulbrich discusses the VFX of Benjamin Button
Ed Ulbrich sits down with Den Of Geek to discuss the processes used in Benjamin Button and impart some important words of wisdom.
Pixelux Ships Digital Molecular Matter Maya Plugin
The Digital Molecular Matter system from Pixelux is now available as a Maya Plugin, allowing a previously unavailable degree of realism to your physics simulations.
New Deal Studios chooses Real Models over CGI Models
In Night at the Museum 2, New Deal Studios helped build Amelia Earhart’s escape flight through the museum and opted for physical miniature models over CG.
Simply print out the black-and-white marker and go to the Gamer website, and see the Movie Poster appear in 3D thanks to some clever augmented reality work.
Adam Aston, over at BusinessWeek, has an article up about everyone’ favorite visualization Guru Edward Tufte. In it he discusses the “less is more” mantra, and the power of “sparklines” .
Starting with a collection of 2D Photographs of an object, David McKinnon’s new software tool 3DSee can generate an accurate 3D model in mere minutes thanks to the power of GPGPU computing.