Using a Kinect sensor with a traditional kids sandbox, Oliver Kreylos has created an interesting interactive tool merging classic fluid simulations with physical environments

The goal of this project was to develop a real-time integrated augmented reality system to physically create topography models which are then scanned into a computer in real time, and used as background for a variety of graphics effects and simulations. The final product is supposed to be self-contained to the point where it can be used as a hands-on exhibit in science museums with little supervision.

It’s pretty interesting work, and reminds me lots of stuff going on in structured light space, like the “SimTable” from RedFish.

Oliver Kreylos’ Research and Development Homepage – Augmented Reality Sandbox.