Christophe Riccio has published a nice review of the new OpenGL4.2 on Google Docs, covering all the new features and even showing off some results.  I particularly like his in-depth coverage of the new texture compression formats, complete with some included images showing the differences.

It’s available via the Google Docs link below, where you can conveniently download it as a PDF.

OpenGL 4.2 review – Google Docs.