NeoAxis has just hit v0.9 and added some impressive new features.  Probably most popular is the new support for 3dsMax2011 and Maya2011, along with COLLADA mesh format.  Those 3 things probably make it compatible with pretty much every single modeling and animation package on the market today.  But they didn’t stop there, in addition they’ve added:

  • Parallel-Split Shadow Map (PSSM) technology has been added.
  • Full support of point light shadows. Shadows are based on cubemaps now.
  • Web Player 1.3. Networking support.
  • Binaries for 64-bit systems.
  • Visual Studio 2010 and .NET 4.0 support.
  • Advanced GUI features. See video: http://www.youtube.com/watch?v=ED_UtcgMNQc.

Some great stuff here, and they’ve got it in the FREE non-commercial SDK for all to enjoy.

NeoAxis Group news | NeoAxis Game Engine.