maxwell-2Maxwell Render v2.0 is out of beta and now available for you to get!

This major new version brings you an arsenal of new features, enhancements and additions, among others:

  • Major improvements in speed and noise reduction with optimizations in caustics, emitters, mirrors, HDRIs and more.
  • Significant quality improvements in roughness, color output, light distribution, sunlight and more.
  • Stacked Layers: Materials can now be stacked on top of each other, much like layers in a photo editing application. Each layer can hold a number of components and an opacity mask can be used to determine the influence of each layer. The Stacked Layers system makes it much easier to create extremely complex materials and materials that were simple impossible to create in V1.7.
  • Thin SSS: Subsurface scattering in V2 now has a special mode which can handle single-sided geometry. This mode is very suitable for leaves, lampshades, paper, and curtains amongst others.
  • An easier to use, more robust, and customizable network system.
  • Support for IES and EULUMDAT files.
  • Color Multilight™: It is now possible to edit the color of emitters in real-time.
  • Built-in compatibility with RealFlow, enabling users to generate procedural geometry and meshes at render time, using Maxwell Render.
  • A new plug-in for Modo.
  • And much more….

Hit their website for all the details, but licenses cost only $245 for a standard rendernode.

via Maxwell Render • View topic – Maxwell Render version 2 out now!.