doom-screenshotGame Engines are not a new development, I remember playing with ZZT back in grade-school.  However, 3D Game engines with modern graphics support have been growing fast in the last 10 years, and Maximum PC takes us on a wild ride through the various engines of yesterday.

Prior to Doom’s release, programmers found themselves in the stone age of game development. For the most part, building a game meant starting from scratch and compiling all new code, but like the invention of the wheel, the advent of the game engine forever changed the PC gaming landscape.

via Doom to Dunia: A Visual History of 3D Game Engines | Maximum PC.