blenderHere at SIGGRAPH, Blender is on hand and has issued a press-release announcing what we can see in the upcoming Blender 2.5 and that we’ll be available in October.

During an almost two year process of design, review, and artist feedback, the Blender team  has implemented a new core architecture for Blender. The key changes involve a high level of configurability of the interface and the ways tools are used, and a further elaboration of the original non-overlapping and non-blocking parallel working UI system. All of the interface elements in Blender are now defined using a scriptable layout engine, with scripted access to all of the data

Hit their site for details and the full press release.

blender.org – Siggraph 2009.