Only 2 days after their previous announcement, NVidia has just announced that they’re got PhysX in the Wii SDK now as well.

“Nintendo has reshaped the home entertainment and video game market with the success of the Wii console. Adding a PhysX SDK for Wii is key to our cross-platform strategy and integral to the business model for our licensed game developers and publishers,”

This is great news for Gamers & Game Developers, as it puts the NVidia PhysX system in both consoles.  However, the Wii is significantly less-powerful than the PS3 and lacking in the Coprocessor-support that the PS3 has (Cell processor’s contain several stream processors).  In addition, the Wii is based on ATI’s Hollywood chipset, a direct competitor to NVidia.  I guess it’s better to have something than nothing.

via NVidia Press Release