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Autodesk has added a new case study to their website about Mythic Entertainment’s use of 3ds Max in the new Warhammer MMO.  They talk a bit about their process, and a new Autodesk tool called Kynapse, a pathfinding tool

“When it comes to MMO’s, social needs are just as important as those of combat. Autodesk products have been a big help in creating the realistic worlds and characters that our players interact with on a daily basis. Autodesk 3ds Max scripting with MAXScript has been very useful to us. It has really opened the door to help customizing our workflow, data mining, exporting paths, and more artistic productivity tools. If we didn’t have MAXScript, things would have been a lot more difficult.”

Having used MAXScript, I don’t have quite as high opinion as the Mythic guys.

via Autodesk – Games – Mythic Entertainment.