VFXWorld has an interview with Ed Catmull, recipient of the Gordon E. Sawyer Oscar for a lifetime of visionary CG achievement and co-founder of Pixar, about some of his latest achievements.

BD: And what would you single out among WALL•E’s many advancements?

EC: Heavy use of depth of field for artistic purposes. Getting all this right and having it look great was a challenge. And they pulled it off: it was extraordinary animation. And we feel good about the next film coming from Pixar, Up, and it’s different from anything else.

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